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Timeline Tools for
Sony Vegas Pro.
The
following Users Guide describes all of the features found
in the Timeline Tools Utility program.
Timeline Tools is a utility that, for the most part,
works with open Vegas Projects. If a project
isn't open, or you are working with Media
but have not yet saved it to a Project, most of the
programs features are disabled. This is also the
case
while Vegas is opening up a large Project.
Once loaded, all the features are enabled and the main
Event display Table will
be filled with information about Events on the
selected Track.
Briefly, Timeline Tools
is a Vegas Command Extension. This means you
can start the program and dock its window in the same
spaces occupied by other built-in Vegas windows; such as
the Project Explorer and Project Media windows.
Timeline Tools displays information about your Vegas Project and lets you manipulate Events,
Markers, Envelope Points, and PlugIns. You can
configure external editing tools that can easily edit
your media files. You can search for Media by
name, look for multiple references to the same Media
file, display Events in the Timeline that are missing
their associated Media files, or display only Generated
Media such as Text Events. You can also search for
gaps in your Events based on a user specified gap width.
Timeline Tools can automatically remove or add gaps, and
remove or add overlap between Events. If you are
adding overlap, you can also specify the overlap fade
curve type. You can remove or add Video FX PlugIns
and Transitions to one or more Events, and Remove Pan / Crop,
Rotation and Aspect Ratio settings of a group of
selected Events. You can automatically add Markers
to all of your Events, and export your Marker positions
to a text file. The program also lets you move, or
adjust the value of one or more Envelope Points with a
single mouse click. And you can get a quick
overview of all of the current project Event groupings.
The program also lets you save a set of comments or
notes that are stored in a Rich Text Format file in your
Vegas Project subdirectory. Lastly, all of the changes that Timeline Tools makes to
your Vegas project, are completely reversible using the built-in
Sony Vegas Undo feature.
Most of the Timeline Tools features
operate on selected Events or items that are highlighted
in the Track Event Table, or listboxes that appear in
the programs different tabbed pages. Menu
items and action buttons will clearly state if the
action will be performed on either selected Events or
highlighted items.
After downloading and installing the Timeline Tools
Vegas Pro Extension, you start the utility from the
Vegas Pro View Menu.
To start the program select: View /
Extensions / Timeline Tools.

To make it easier to run
the utility in the future, you can add the Timeline
Tools icon to the Vegas Pro toolbar.
To do this select:
Options / Customize Toolbar...

This brings up the
Customize Toolbar form. Scroll down the list
at left of Available toolbar buttons until you see Timeline
Tools; then select it. Select an entry in the
Current
toolbar buttons list at the right, then press the Add
-> button. This installs the Timeline
Tools icon on the toolbar just ahead of the item you
selected in the list at right.

Note: you may have
to restart Vegas Pro after installing the Toolbar Icon
for it to become visible. |
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Use
the following links to jump to the Tab of
interest.
Timeline Tools is
primary designed to work with open Vegas Projects.
If you start up Timeline Tools without a Vegas Project
currently loaded, the main window will display the
message shown below. After that, if you
either Open up a project, or Save the current Vegas
configuration to a project, Timeline Tools will
automatically switch to its normal project display mode.

When you start the Extension from
within Sony Vegas Pro, the
Track Event Info tab is selected by default.
The
Track Event Info
tab (Fig. 1) consists of 5 separate sections.
Note: Some keystrokes used by Timeline Tools are the same as
those used by Sony Vegas Pro. For example,
the Spacebar is used in Sony Vegas Pro to Play/Pause
video Playback. In Timeline Tools, it toggles the
Vegas cursor position between the current and last
timeline position. The logic that determines which
application processes keystrokes is simple.
If you click your mouse anywhere in the Vegas
application itself (giving it focus), then Sony Vegas
will handle all subsequent keystrokes. If
you give focus to Timeline Tools by clicking on the main
Event grid, Timeline Tolls will process the shared
keystrokes.
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Figure 1 |
Section
(1) is where the Track of interest
is selected. If your project contains more
than one Video Track, an All Video Tracks
selection becomes available. This is also true for
Audio Tracks. Once a Track is
selected, the display Table fills up with information
about all the Events on the selected Track(s).
You can press the Refresh Table button to update
the Table should anything change in the Vegas Project
that did not cause the Table to be updated
automatically. If the Include PlugIn Info
checkbox is checked, any PlugIns associated with Video
Events will be included in the Table. This
section includes a checkbox that can lock all of the
programs Track selection controls to follow the Track
selected in the Track Event Info Tab. Note:
some Track selection controls only allow a Video Track
selection. If an Audio Track is selected in
Section 1, the other controls remain unchanged.
Note: Changing the selected Track will reset any Events
stored in the Move list. Move operations are only
available when a single Track is selected.
Note: If an All Tracks option is selected, you will
not be able to perform a Move or Reverse Move operation.
Section
(2) The drop-down list
allows you to filter the list of Events by
Media Type. You can select from the following
filter types:
| Normal
View - Show All |
Displays All Events are included
in the table. |
| Show duplicate Media
Name refs. |
Displays Media files with the
same name, but from different file locations. |
| Show duplicate Media path
refs. |
Displays Media files that
appear in the project more than once.
This happens if an Event is split, or added
multiple times. |
| Show Missing Media Events |
Displays Events associated with Media files that are
no longer present in their previous location. |
| Show Generated Media |
Displays Events containing Media
such as Vegas Text, Test Patterns, etc. |
| Show Selected Media |
Displays Events that are selected on the timeline. |
| Show Locked Media |
Displays Events that have their Lock property set. |
| Show
Media with Plug-Ins |
Displays Events that have a Video effect applied
(i.e. Transitions or Video Effects). |
| Show
Wide Media |
Displays Events
with media having a greater width
than height. Additional size expression
parsing is supported. |
| Show
Narrow Media |
Displays Events
with media having a greater
height than width. Additional size
expression parsing is supported. |
| Show
Square Media |
Displays Events
with media having the same width
and height. Additional size expression
parsing is supported. |
| Show
Small Media |
Displays Events
with media having both a width
and height, smaller than the project width and
height. Additional size expression parsing
is supported. |
| Filter
by Size Expression |
Filter displayed Events solely by size
expression parsing. |
| Filter
by Media Tags |
Filter displayed events by matching optional
media tags. |
If a Media Type Filter shown in blue
is selected, an optional parameter can be supplied to
further refine display filtering.
Show Media with Plug-Ins.
If this Filter is selected, an optional search string
can be entered into the parameter input box below the
drop down filter list. The search string is
not case sensitive, and returns a match
for any Plug-In listed in the Plug-Ins grid column that
contains the search string. For example:
entering color as the search string will
return a match for any event that has either the Sony
Color Curves, or the Sony Color Color Balance video
Plug-In applied.
Show Wide Media, Show Narrow
Media, Show Square Media, Show Small Media, Filter
by Size Expression.
If any of these Filters are selected, an optional
Boolean expression can be entered into the parameter
input box. The expression will be
applied against each Event, and if the result is true,
the Event will be displayed in the grid. The
optional expression recognizes the following Operators
and Constants:
Filter
by Media Tags. Enter the
media tag you want to use to filter the main display.
As you enter the tag name, a drop down suggestion list
of possible valid tags appears. The more
letters of the tag name you enter, the more refined the
list of suggested tags becomes. Tags are
case-insensitive. To provide additional
filtering, you can enter more than one tag.
Multiple tags must be comma separated. Note:
suggestions only are available for the first tag
entered.
- Math operators: * / + -
= < > != ( )
- Boolean operators: And, Or, Not
- Constants: Width, Height, ProjWidth,
ProjHeight, ProjAspect, PixelAspect.
The Constants that are available for use in boolean
expressions are not case sensitive, and are
described as follows:
| Width |
The Width of the media in pixels associated with an
Event. |
| Height |
The Height of the media in pixels associated with an
Event. |
| ProjWidth |
The Width of the Project in pixels as determined by
the Vegas File / Properties Video Width
setting. |
| ProjHeight |
The Height of the Project in pixels as determined by
the Vegas File / Properties Video Height
setting. |
| PixelAspect |
The Pixel Aspect Ratio as defined by the
Vegas Project settings. |
| ProjAspect |
The Project Aspect Ratio defined as (ProjWidth
/ ProjHeight) * PixelAspect |
For example:
- Entering the expression: (width > 1600) will refine the display to
only show Events that contain media that has a width
greater than 1600 pixels.
- Selecting the Show Wide Media filter and
entering the following expression: (width <
projwidth) and (height < projheight) displays
Wide Media that is also Small Media.
- Entering: not (width = 1600) displays all Events
whose width is not equal to 1600 pixels.
This could also be achieved with the expression
(width != 1600).
The parameter input box is capable of storing many
search strings or boolean expressions.
Simply complete your entry and press the Enter Key.
Later, if you enter the first letter of any previous
entry that was entered into the input box, a drop-down
suggestion list will appear containing all the previous
entries that start with that letter.
In the lower right hand corner of the suggestion list,
there's a handle that you can use to adjust the width of
the list.
Section
(3) allows you to further
refine your display filtering by letting you specify search text for the Media Name in each Event.
All filtering is case insensitive. You can choose
to either turn this option Off; Specify text for an
exact Match; Specify text the Media Name
Contains; or use Regular Expression (RegEx)
pattern matching. If you select a Match filter,
this
means the Media Name is exactly the same as the filter text.
A Contains filter means the Media Name contains
the filter text. For example: if the filter
text is "pla", and a Media Name is "Airplane", this will
be a match and the Event will be shown in the Table.
Regular Expression searches are beyond the scope of this
user guide. But there are a few web sites that
cover the topic fairly well. Here are three sites
that do a good job of explaining Regular Expressions:
A,
B,
C.
Section
(4) allows you save any
number of Vegas Cursor positions to a stack in the
utility.
Typically people use Markers for this. But
using Markers to save cursor locations can
become unwieldy when the Project itself requires the use
of many Markers. The Cursor Position stack can be
viewed in a drop
down list, and you can move directly to any position in the list. Right-Click on the
Drop down component for a context menu describing other
options for the Cursor Stack. You can also
save the current Vegas Cursor location to the stack by
pressing the Add Vegas Cursor Position
button, or delete all of the entries in the stack by
pressing the Clear Stack button.
*Note - The Cursor Stack does NOT save selected Track
or Event information. Items in the stack are
simply timeline locations in your project.
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Cursor Stack Context Menu |
- Sort Cursor Stack - This rearranges the Timeline
positions in the stack so they can appear sorted as
earliest to latest, or latest to earliest.
- Add Vegas Cursor position to Cursor stack - This
does the same thing as the Add Vegas
Cursor Position button.
- Create Timeline Markers from Cursor stack - This
will place a Vegas Marker on the timeline at each
location stored in the Cursor Stack.
- Select Events at locations in the Cursor stack -
This will Select all timeline Events that are at the
locations stored in the Cursor stack.
- Add Events at ALL Cursor Stack locations to the
Move-List - This adds all of the Events at the
locations in the Cursor stack to the Move-List.
This is handy if you want to move many
non-contiguous Events at once.
- Delete Selected Cursor Stack entry - Deletes the
item in the Cursor stack is currently
highlighted.
- Delete ALL Cursor Stack entries - This is like
the Clear Stack button. It deletes ALL
items in the Cursor Stack.
- Toggle Last & Current Cursor positions (or press
SPACE) - Refer to Fig. 2 explanation of this
function below.
- Open Event under Vegas Cursor using external
tool - Refer to Fig. 2 explanation of this function
below in the section titled:
Open selected Event
using external tool.
Section
(5) contains the Track Event
Table. The Table shows information about all
of the Events in the Track(s) selected in Section
(1). The action
taken when an item in the Table is selected, is
determined by the Timeline Tools Option settings found
in the Track Tools tab. If the
"Vegas Cursor tracks the selected Event table item."
option is enabled (the default setting), selecting an
item in the Table automatically positions the Vegas Cursor to that Event. If the "Tracking
positions Vegas Cursor
to center of Event." option is enabled
(the default setting), the Vegas Cursor is position to
the center of the Event, rather than the start of the
Event. This is useful if
your Events are overlapped and you want to view the
Event in the Preview window. Right-Click on
the Table for a context menu of additional Event Table
features. If you are displaying the
PlugIns column, you will see Video Event PlugIns listed
when a Video Track is selected, and Audio
PlugIns if you have an Audio Track selected.
Video PlugIns that have "(Ts)" after them are
Transitions that are assigned to the Start of an Event.
Video PlugIns that have "(Te)" after them are
Transitions that are assigned to the End of an Event.
Sections
(6) is the status message
line. This line contains information about
the current state of the program. It displays
information about tasks being performed, and any error
messages that may result. [Top]
[Tab Index] |
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The Track Event Info
tab
Right-Click context menu for
the Track Event Table
(or Grid) (Fig. 2).
Note: Several items in the Event
Grid Context Menu operate on either Highlighted Event
items in the Table,
or Selected Events. Highlighted Event items refer
to Events displayed in the Event Grid that are
Highlighted in blue. The grid allows you to
Highlight one or more Events. Selected
Events are those Events that are Selected in the Sony
Vegas Timeline, and are identified in the Event Grid
with a checkmark in the Selected Column.
In the following screen shot we can see Three
Selected Events, and One Highlighted Event.
Event Grid Context Menu:
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Figure 2 |
Autosize Table columns to fit
contents. This automatically sizes the
Table column widths for a better view of the contents.
You can also manually change the
individual column widths by placing the cursor on the
column separator in the column header, then drag
the line left or right. Any changes
you make to the column width settings will be maintained
and restored the next time you start Timeline Tools.
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Highlight all Events in the
Table. This selects all of the Table
entries. The next two menu options work with
items highlighted in the Table.
Select all highlighted Events
in table (or dbl-click item ). This Selects
the Events represented by the highlighted
table items. Other Selected Events are unchanged.
You can also Dbl-Click an item in the Table to toggle
the Event Selection state.
Select all highlighted Events
in table (deselect all others ). This Selects
the Events represented by the highlighted table items.
All other Events are deselected.
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Deselect Events highlighted
in table. Deselects the Events
represented by the highlighted table items.
Deselect all Events in the
Track. Causes the Selected state of all
Events in the Selected Track to be cleared.
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Go to highlighted Event.
This is the manual method of doing what happens
automatically if the "Vegas Cursor tracks
the selected Event table item." option is enabled.
Go to First Selected Event.
Brings the first selected Event into view in the
Timeline Tools main display grid.
Add Highlighted
Events to Cursor Stack. Adds the
starting position of the Events represented by the
highlighted table items, to the Cursor Stack.
Toggle Last &
Current Cursor positions (or press SPACE ).
This is a very handy feature that lets the user
temporarily move the Vegas Cursor to a new position, and by
pressing the SPACE BAR, it will return to its previous
location. To use this feature do the
following:
- Have Timeline
Tools opened up.
- Click directly on
an Event in the Vegas Timeline so it gets selected.
- Then Click
directly on another Event in the Vegas Timeline so
it gets selected.
- Then Click on the last
selected Event entry in the Timeline Tools Event
Grid.
- Then either press
the SPACE BAR, or select the menu option to toggle
the Cursor locations.
- Clicking on
another Event in the Timeline makes this position
the newest position. Repeat the above process
to toggle between the last two Events.
Note: Vegas has a
limitation. Only when you click on an Event,
will Vegas inform Add-Ins and Extensions like Timeline Tools, that the
Vegas cursor has been moved. If you click on a Gap
between Events, Timeline Tools is not informed of the move,
and can't track the change.
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Edit Move-List. The Move-List provides
an alternate method of selecting one or more Events that you
want to move around on the Timeline. This is
useful when you need to move several Events that are
widely spaced in a Project containing hundreds or more
Events. The Edit Move-List menu
selection brings up the following form. From
here you can view and alter the contents of the Move-List.
Right-click on the grid to bring up the context menu
where you can Autosize the columns to fit the contents.

The Edit Move-List form gives you the ability to:
- Remove ALL entries from the list.
- Remove selected entries from the list.
In addition to the above, if you have the Cursor tracks
selection checkbox checked, as you move through the
Event list the Vegas Cursor will follow. This
allows you to preview the Events that have been added to
the Move-List. Any changes you make to the
Move-List will be accepted if you close the form by
pressing the OK button. If you press Cancel,
your changes are discarded and the Move-List remains
unchanged. When the Move-List form is
closed, the Vegas cursor will be restored to the
position it was at when the Move List form was opened.
Add highlighted Events in
table to Move-List ( or ~ ). This
menu item adds all of the
currently highlighted Events in the Events table to the
Move-List. You can also press the Tilde Key
(~) to add the
highlighted Events to the Move-List.
Add selected Events to
Move-List. This adds the currently selected Events
in the Vegas Timeline to the Move-List.
Move x List entries to
the Highlighted Event location. This
moves all Events that were added to the Move-List,
to the position in the Vegas timeline represented by the currently highlighted
Event table item. After Moving the
Events the Move-List is automatically cleared.
To move Events using the Move-List, perform the
following steps:
- Choose the Event(s) that
you want to move by Highlighting them in the
Timeline Tools Event Table, or by Selecting them on
the timeline. Right-Click on the Event table and chose to add
either the Highlighted Events or the Selected Events
to the Move-List.
- Repeat the previous step as many times as needed
to select and add all of the Events you want to move
to the Move-List. These events can be
anywhere on the Timeline, but must all be from the
same track.
- Highlight a single Event in
Timeline Tools Event Table. This
Event location will be the insertion point where all the Selected
Event(s) will be moved. If you added more than one Event
to the Move-List, these Events will be moved
and be placed consecutively at the insertion
position.
- Right-click the Event table and select the
Move x List entries
to the Highlighted Event location menu item.
- Moved Events will maintain their
Overlap and Envelope Fade Type settings when moved.
Also, Events on a different Track that are
grouped with a moved Event, will also be moved (e.g.
an Audio Track will be moved with its grouped
Video Track).
Note: ALL Event Move operations are only
available when a specific Track is selected in the Track
Event Info Tab.
Cross track moves are not supported in Timeline Tools.
This must be done manually from the Vegas timeline.
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Move Selected Events to the
Highlighted Event location. This is
another method than can be used
to move one or more selected Events from their original location
to another location in the Timeline. To use
this feature do the following.
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Three Events are selected and ready to be moved
ahead of the Event
named 020930-0-9999G-015 |
- Select the Event(s) on the
same track that
you want to move, either by selecting them from the
Vegas Timeline, or by Highlighting them in the
Timeline Tools Event Table and clicking the Select all highlighted Events
in table (deselect all others ) menu option.
- Highlight an Event in the
Timeline Tools Event Table. This
will be the insertion point where the Selected
Event(s) will be moved. If you Selected
more than one Event, these Events will be moved
and be placed consecutively at the insertion
position.
- Click on the Move
Selected Events to the Highlighted Event location
menu item.
- Events will maintain their
Overlap and Envelope Fade Type settings when moved.
Also, Events on a different Track that are
grouped with a moved Event, will also be moved (e.g.
an Audio Track will be moved with its grouped
Video Track).
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The Events after the Move operation.
Note: This can be
reversed
using the Vegas "Undo" feature. |
Note: Move operations are only
available when a specific Track is selected.
Reverse order of Selected
Events. This is used to Reverse the
order of Events as they appear in the Vegas Timeline.
For example, if you have 10 Events in the Vegas
Timeline, and you Select Event numbers [2], [4], [7],
and [10]. After invoking this option, the
Events will be ordered like this: [1] [10] [3] [7]
[5] [6] [4] [8] [9] [2]. If you
Selected Events [8], [9] and [10]; after invoking this
option they would be ordered: [1] [2] [3] [4] [5] [6]
[7] [10] [9] [8]. To use this feature do the
following:
- Select the Event(s) that
you want to reorder, either by selecting them from
the Vegas Timeline, or by Highlighting them in the
Timeline Tools Event Table and clicking the Select all highlighted Events
in table (deselect all others ) menu option.
- Click on the Reverse
order of Selected Events menu item.
- Events will maintain their
Overlap and Envelope Fade Type settings when moved.
Also, any Events on a different Track that are
grouped with a moved Event, will also be moved.
Note: Reverse operations are only
available when a specific Track is selected.
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Open highlighted Event
using external tool. This allows you to
open up an Event's associated Media File with an external
editing program.
This could be either the default program associated with
the Media file extension type, or by selecting an external editing
program that you previously configured in the
Track Tools
tab. You can also choose to open up
the Media File Location in Windows Explorer.
Note: This feature only works if you have enabled
the Sony Vegas Option
described below.
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Export Event Table Data. This option allows you
to export information displayed in the Event grid to
a text file. It can also generate a DOS
Batch file that can be used to move all of your active project
media to a new file location. When this menu option is
selected, a form appears that lets you choose options
for exporting Event data. Only Events
displayed in the table are exported. If you have
filtering applied to the Event Table, such as a Text
Search or Media Type filtering, only the filtered
results can be exported. To export ALL table
data, remove all filtering that would reduce the number of
Events displayed in the table.

From this form you can select:
- Which Event Table columns
you want to include in the export (including those
that may not currently be visible in the main Event
table).
- Whether or not to include a
column header row at the beginning of the text file.
- Whether or not to include
information about Sony Generated Media such as Text,
etc.
- The character to use as a column delimiter.
- The location and file name where you want to
export the data.
Press the Export Event Table Data button when you
have made all your option selections.
To create a DOS Batch file that can move your media
files, perform the following steps:
- Make sure all of the media files you want to
move are included in the Events displayed in the
main Event table.
- Select the menu option to Export Event Table
Data.
- Select the As a Batch File Tab at the top
of the form.
- Enter the location and name of the Batch file
that will be created.
- Enter the location where you want to move your
Project Media files.
- Choose if you want to create a Batch File that
warns about potential file over-writes. This
can prevent the loss of your media files if your
project contains multiple media sources from
different locations that all have the same name.
Moving all of these files into the same location
would cause file over-writes if this option is
omitted.

Press the Create DOS Batch File button when
you have made all your option selections.
Timeline Tools will skip over media files that are already located in the target
location. When finished, a Message box will
inform you of the results of the action. If
no errors were encountered, and a Batch file was created, after closing the Message box
Timeline Tools will open up Windows Explorer to the
location of the Batch File with the Batch File
automatically selected. If you double-click
the Batch File it will run and automatically move all of
the included media files. When you click
back on Sony Vegas Pro, you'll see a Message box warning
you about missing media files. Select the
option to specify a new location. When Vegas
opens up the file selection form, enter the name and new
location of the requested file then press OK.
Finally, tell Vegas to use this location for ALL missing
files.
Note: The above steps can only be performed if
you have the following Sony Vegas option selected.
This option tells Vegas to close all open media files
when Sony Vegas Pro is not the Active program (the
program with focus). Running the DOS
Batch file takes focus away from Vegas allowing the
Media files to be moved without causing a File In Use
error. The same is true if you use the
Timeline Tools feature to edit Project Media in an
external editor program.
 |
Sony Vegas Option that must be selected to use
an external Media Editor
program, or execute the batch file created to
move project media files. |
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Add Points to Selected Events. This
option allow you to automatically add Points to the
selected Envelope of the Selected Track.
Points are added to the Selected Track and Envelope that
bracket the Selected Events on the Track chosen in the
Track Event Info Tab. As an example:
If I click on the Track Info Tab and select the "2
Audio:" Audio track. This selects the track
that contains the Selected Events that will be examined
to determine where the Envelope Points will be placed on
the Track chosen in the the Add Points to Envelopes
within Selected Events form. Typically
you would select the same Track in both places, but this
is not mandatory.

The option dialog contains the following settings:
- Target Track: This dropdown
list shows all of the Vegas Tracks that contain at least one
Envelope.
- Track Envelopes: This
dropdown list shows all of the Envelopes that are
available for the selected Track.
- Skip Overlap Area: If
checked, when Points are added to the selected
Envelope, the points will be located in the
non-overlapped section of the Selected Events.
Otherwise the points will be added at the start and
end of the Selected Events.
- Optimize Adjacent Event Points:
Normally four Points are added to each Selected
Event. Selected Events that are next to each
other do not necessarily need all four Points.
Instead only two Points per Event will be created.
Creating Points to adjust the overall volume level
of Adjacent Events is one example where you would
not want extra Points.
- Apply Event left offset: If
checked, the amount of offset in frames given in the
+/- Frame offset bracketing Event input box
is added to the left edge of the Event in deciding
where to place the Points on the Envelope.
- Apply Event right offset: If
checked, the amount of offset in frames given in the
+/- Frame offset bracketing Event input box
is subtracted from the right edge of the Event in
deciding where to place the Points on the Envelope.
- +/- Frame offset bracketing Event:
The number of frames to grow or shrink the point
positions that will be created on the Envelope.
A positive value will move the points apart. A
negative value will move them closer together.
- [The Value input Box for the Selected
Envelope]: The
value of the Envelope that will be created by the
bracketing Points. The title of this input box
will change depending on the envelope type selected
in the dropdown. The value entered will
also be in units that are appropriate for the
selected envelope type.
The following example demonstrates how a Motion Blur can
be assigned to Events on the project video track.
The project contains four graphic
images that have a one second overlap. The
video Track is selected in the Track Event Info Tab. Also, the
projects Video Bus Track has been made visible using the
Vegas File / View / Video Bus Track
(Ctrl-Shift-B) menu option. A
Motion Blur Amount envelope has been added to the
Video Bus Track using the context menu shown below.

Static graphic images like those in the above project
would not normally require a Motion Blur effect.
But, if you will be adding Pan and/or Zoom Keyframes,
some images will produce a herringbone interference
effect if that image contains tightly grouped
patterns such as closely spaced lines, or small objects
with sharp edges. Pictures that contain grass, tree
bark, gravel, and clothing with small closely spaced
striped or checked patterns can all cause a herringbone
distortion effect while the image is transitioning from
Keyframe to Keyframe during a zoom.
The following image is a picture of a rug with a tight
weave. You can download this image to see
the effect. (1) Download the image.
(2) Add it to a project. (3) Set the image length
to 6 seconds. (4) Add a Keyframe to the end of the image that produces a zoom
effect. (5) Playback the image and you'll see the
distortion effect.
Low Resolution Images that contain the above
mentioned patterns are especially susceptible to the
effect. One way I've found to minimize
this zoom action distortion,
is to apply some Motion Blur. This was the
primary purpose of adding this feature to Timeline
Tools.

In the above project, select Event number two.
Right-click the Timeline Tools Event Grid and select the
Add Points to Selected Events
menu option. In the Add Points to
Envelopes within Selected Events form, make the
following selections:
- Select the Video Bus Track as the Target Track.
- Select the Motion Blur Length Envelope.
- Check the Skip Overlap Area checkbox.
- Uncheck the Optimize Adjacent Event Points
checkbox.
- Enter 0 in the +/- Frames offset
bracketing Event input box.
- Check both the Apply Left and Apply Right
checkboxes.
- Enter a value of 10 into the Number of
Frames input box.
When done press OK.
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| Events are butted
end-to-end |
Events are overlapped |
Four points were added to the Motion Blur
envelope that bracket the entire Event.
If you overlap your Events, the Skip Overlap Area
checkbox will place the points so they bracket just the
non-overlapped area of the Event. This
option is useful if you will be using transition effects
in the overlap area. Your rendered video
will suffer from undesirable side-effects if you perform
Motion Blur over a number of images that contain
both image frames and transition effect frames. This prevents the
transition effect frames from being included in the blur. You
can have finer control of this by using the +/- Frame
offset bracketing Event feature.
This allows you to specify additional Frames that you
want to add to, or subtract from the transition area.
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| Overlapped Events
with Overlap area skipped, and bracket width
reduced by 7 frames. |
Close up view of the 7 frames
removed from the bracket. |
Above you can see the effect that the -7 frame
offset value had on the placement of the envelope
points. The width of the envelope bracket has been
reduced by 7 frames at each end. If
you will be using a large number of frames for your
Motion Blur, you will need to skip over additional
frames of video following the transition to insure that
transition frames are not averaged into your Motion
Blurred video.
---
Edit Project Media Tags. This menu
option brings up the project Media Tag Editor form.
Media tags are project level tags that can be assigned
to any Event present on the timeline.
Media Tags are saved in an XML file in the subdirectory
where your Vegas project .veg is located; and have the
same base name as the .veg file with an XML extension.
Media Tags allow you to assign labels to the media used
in your project, and can be used to filter the list of
Events displayed in the Main Event grid.
Note: The Media Tag feature supported by Timeline
Tools is completely independent from the Media Tags
provided in the Sony Media Manager. Media
Manager uses an SQL database that is common among all
Vegas projects. The Timeline Tools Media Tags are
unique to each project.

The Media Tag Editor form is modeless; meaning it can
be opened, and you can continue working with the
Timeline Tools utility windows. The Media
Tag Editor supports the following features.
- Add New Tags. Enter the Tag
in the input box and press Enter, or press the Add
Tag button. As you enter letters into the
input box you will see a list of Tags that already
have been created for your project. You can
select from the list, or continue to enter an
entirely new Tag.
- Update Tag. This lets
you edit a previously entered Tag.
Select the Tag from the list that you want to
change. Enter the replacement Tag in the input
box. Then press the Update Tag button.
- Delete Tag.
Select the Tag from the list that you want to
delete. Then press the Delete Tag button.
- Reset Tags. This
deletes all Tags from the Event.
- Close. This closes the
Media Tag Editor window.
Tags that are added to or deleted from the indicated
Event, are done so immediately. You do not
have to Apply them or Close the Editor window.
While the Media Tag Editor window is open, highlighting
new Events in the main display grid opens the Event in
the Media Tag Editor. This allows you
to quickly move from Event to Event to add new Tags.
Finally, you can right-click on the Tag list window
to bring up a context menu that lets you Copy and Paste
Tags from one Event to Another. This copies
all of the tags assigned to one event into another.
--- Close Menu.
This essentially does nothing except clear the context
menu from view. An unwanted side effect in
Sony Vegas Command Extensions is that normal
form navigation and menu operation that people are familiar with, is unsupported.
Pressing the Tab key does not move to the next control in a Tab
sequence. And Menus that are displayed but not
clicked, remain in view until they are clicked on.
This menu option gives you something to click that does nothing, but
remove the menu from view. This is something
that Sony should fix in the future.
[Top] [Tab
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The Track Tools
tab (Fig. 3) consists of 6 separate sections.
Features on this tab allow you to adjust Event Size,
Gaps, Overlap, Fades and Fade Curve type.
You can also review and change program options, and
define one or more external editing programs that can be
called up to edit Event Media.
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Figure
3 |
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Figure
4 |
Section
(1) allows you to select
the Track where Event modifications will be applied.
If the Lock Track Selections checkbox in the
Track Event Info Tab is checked, the Track selection
will automatically follow what has been selected in the
Track Event Info Tab. However,
this does not prevent you from changing the selection
manually.
Section
(2) lets you search the
selected Track for Gaps or Overlap between Events that are greater
than, or equal to the specified Min Gap Width
value in
seconds.
A value of zero simply jumps the Vegas Cursor to the
next Event on the Track. A non-zero value
will move the Vegas Cursor to start of the next gap that
is greater than or equal to that value. A Negative
value will search for an Overlap amount that is greater
than or equal to the absolute value of the specified
time.
Section
(3) gives you some quick
actions you can perform on the Events in the selected
track. If the Selected Events Only
checkbox is checked, only the selected Events on the
Track will be affected. If the Ignore Gap
Removal checkbox is checked, Timeline Event Gaps
will NOT be removed. If the Ignore
Leading Gaps and Selected Events Only
checkboxes are checked, Gaps will be
removed between Selected Events on the Timeline, but Gaps that
exist ahead of the first Selected Timeline Event will be
preserved. Note: The Ignore
Leading Gaps checkbox can only be selected if the Selected Events Only
checkbox is also selected.
Remove Gaps, Overlap
& Fades. This adjusts all targeted Events on
the selected Track and moves them adjacent to each other
without any Gap. There will be no Event Overlap,
and any Event Fade In/Out settings will be cleared.
Remove Gaps &
Overlap. This adjusts all targeted Events on
the selected Track and moves them adjacent to each other
without any Gap. There will be no Event Overlap,
and any Event Fade In/Out settings will be retained.
Section
(4) Adjust Gaps, Event length, Overlap & Fade. This is
the meat & potatoes option that gives you the most
flexibility in modifying your Track Events.
The first thing to do is decide how to make your adjustments.
Either
in Time, or by Frames. This affects all changes
to Event size, Overlap or Gap length, and Fade
In/Out duration.
- Relative Event
size change. If unchecked, the Event
size value will be used to set the absolute
length of the Event in Time or Frames. If
checked, Event size will
be increased by the length of the specified
amount of Time or Frames. Entering a negative size value reduces the length of the Event by the specified
amount.
- Force no Event
Overlap. If checked, Events will not be
overlapped and the Overlap size input box
will change to Fade In/Out size allowing you
to set the length and type of the Event Fade
In/Out curve that will be placed at the start and
end of each Event. If unchecked, the
Overlap size value will set the amount of
overlap between adjacent Events. Fade
In/Out curve type is set using the Fade Type
drop down list.
Adjust Events.
This button applies the Event configuration settings
in Sections (3) &
(4) to the targeted Events on the Selected Track.
Section
(5) (Fig. 4) lets you
configure external media editing tools. These are
tools that can be invoked to edit Media
files used in a Vegas Project. You
can add tools and specify the Media types they work
with; either Audio or Video. You can also
delete any of the tools you've added to the lists, or
change the tools settings. Configured Tools must be
capable of opening up a Media file passed to them on the command
line, or they will not function properly when used here.
Most editing programs support this.
To add a tool, press the Add Tool button.
In the form
that appears you must enter: The tool Name, The file path
where the Tool is located, and the type of
Media this tool edits. The Tool Name is the
name that appears in the list of external Tools in
section (5).
To edit a tool that is already in the list, simply
double-click the tool item in the listbox.
The Video Tools, and
Audio Tools radio buttons let you filter the list to
show the tools you have configured for those Media
types.
Section
(6) is where you make changes
to the
Timeline Tools option settings. The options
are as follows:
- Vegas Cursor
tracks the selected Event table item.
When checked (default True), selecting an item
in the display Table in the Track Event Info
tab, automatically positions the Vegas Cursor to the
associated Timeline Event.
- Tracking positions Vegas Cursor to center of Event.
This option is used to refine the positioning of the
Vegas timeline cursor if option (1) is enabled. When
checked (default False) selecting an item
in the display Table will move the cursor to
the center of the associated Event. If
unchecked, the Cursor is moved to the Start of the
Event. This is useful if you have
overlapped Events. Because positioning
the cursor to the start of an Event will actually
display the previous Event in the Vegas preview
window.
- Always keep
Vegas Cursor visible in Timeline Window.
When checked (default False) any action that
moves the Vegas cursor in the Timeline will also
tell Vegas to scroll the Timeline window, if needed, to keep the
Vegas Cursor position in view in the Timeline window.
- Configuration
settings Loaded and Saved by Project. If
checked (default True), all of the Timeline
Tools settings (except options and external tools)
are saved in a Timeline Tools configuration file in the
currently open Vegas
Project subdirectory. This makes all of
these settings Project specific. If not
checked, all settings are saved in the Timeline
Tools data directory and are global to every
Project. This could lead to some
unexpected results, so I strongly suggest you use
the default setting to keep the program
Configuration Settings Project
Specific.
- Check for newer version
of program at startup. When Timeline Tools
is first started, either from the Vegas Toolbar
button or automatically if it was running when Vegas
was shut down, the program will check for the
availability of a newer version of the program than
what is currently installed and running.
If found, a message will be displayed showing both
your current version, and what is available for
download. If you want to download and
upgrade the program, you must first shut down Sony
Vegas before running the Setup program
- Dbl-Click Event Table
item deselects all other Events.
Allows you to double-click an Event Table item,
making it the sole selected item in the Table.
This is useful if you will be making adjustments
using any other Timeline Tools feature that operates
on selected Events.
- Cursor stack selection
highlights Event table entry. This
causes the Event table item that's associated with
the Cursor Stack position to be highlighted and
scrolled into view when the cursor stack item is
selected. This is useful for moving
Events from one location to another that are greatly
separated. Find the target Event where
you will be moving the source Event(s), and add it's
position to the Cursor Stack. Then find
the source Event(s) and select them. Use
the Cursor Stack dropdown to move back to the target
Event. Then right-click and choose the
Move Event option.
- Make Leading and Trailing Random Transitions
different. If you will be
adding Random Transitions to the Start and End of
your Events, this will tell the program that you
want the two Transitions to be different.
A Random Transition will be generated for each.
If this option is disabled, both the Start and End
Transitions will be the same.
- Enable Project Notes Editor.
When checked, the Project Notes Editor is enabled
and will open and save a Project Notes file in the
Vegas Project subdirectory. The Notes
file is a standard Rich Text Format (.RTF) file.
- Lock Envelope Points to Events.
This option behaves similar to the Vegas toolbar
button labeled "Lock Envelopes to Events".
If enabled (the default state), moved Events will
also bring along any Points on any Envelope that are
present within the Event. Timeline
Tools follows the same rules used by Vegas.
If Events are overlapped, Points that exist from the
start of the selected Event, to the start of the following
overlapped Event will be moved with the event.
Points in the overlap area of the selected Event and
the following Event are considered to be
located in the following Event.
The following option settings
control which Columns are shown, or hidden in the Event
Table in the Track Event Info Tab. This
allows you to change the display to only show
information that interests you.
- Show Track Number in
Event Table. (default True)
- Show Event Number in
Event Table. (default True)
- Show Event Take Number
in Event Table. (default False)
- Show Event Start Time in
Event Table. (default True)
- Show Event Length in
Event Table. (default False)
- Show Event Selection
State in Event Table. (default True)
- Show Event Locked State
in Event Table. (default False)
- Show Event Media Name in
Event Table. (default True)
- Show Video Event Media
Size. (default True)
- Show Event Plug-Ins in
Event Table. (default True)
- Show Event Media Path in
Event Table. (default False)
- Show Event Media Tags. (default
False)
[Top] [Tab
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The Markers & FX tab (Fig. 5) consists of 3
separate sections.
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Figure
5 |
Section (1) lets you make
changes to Events to remove or restore Pan / Crop and
Video FX settings.
You can choose to
completely remove All Pan / Crop Keyframes. Or you
can be selective and remove or apply specific settings
in the existing Keyframes. The types
of selective changes you can make are:
- Remove Pan / Crop.
This removes all Pan / Crop Keyframes from the
selected Event(s). This effectively
removes All Pan / Crop attributes.
- Remove Video FX.
This removes all PlugIns that have been applied to
the selected Event(s).
- Restore Media
Size. This restores the Media to the
way it was appeared when it was first added to the
project. All Pan & Zoom will be removed.
And the Media aspect ratio will be returned to its
original size.
- Match Output
Aspect. This sets the Media
aspect ratio to match the project aspect ratio.
Simply stated, this zooms in on the media to
eliminate the vertical or horizontal black bars that
you see if the media size doesn't exactly match the
project size.
Wide media only. This
option is enabled only when the Match Output
Aspect option is selected. This
further modifies the behavior of the Match Output
Aspect option by only modifying Wide Media.
Wide Media is any media that has greater Width than
Height; or an aspect ratio greater than 1.0.
- Don't fit small media.
By default, when Vegas adds Media to the Timeline it
automatically re-sizes the Media so that the largest
dimension exactly fits the Project dimension.
For example, a large image is effectively reduced in
size so that its largest dimension, either width or
height, exactly fits the Project dimensions.
Likewise, a smaller image is effectively expanded in
the same way. The problem is, if your
media size is substantially smaller than the Project
size, blowing it up can result in an unacceptably
grainy picture. This option will restore
small media (media that is smaller than the Project
size) back to it's original dimensions on screen.
You can later use Pan / Crop to adjust it if
necessary.
- Reset Rotation.
This simply removes any rotation value assigned to
the Keyframes in the selected Event(s).
Section (2) lets you make
adjustments to the Vegas Timeline Markers.
In this section you can:
- Export the Marker
positions to a text file in the project
subdirectory, either as Frame Numbers or Timecode.
This is useful if you use a DVD authoring program
that accepts input from a text file for the creation
of DVD Chapter Points.
- Copy the marker
positions to the Cursor Stack.
- Include Media Markers in the list. These are
Markers that are added to the Media file itself in
the Vegas Trimmer window.
- Create new
Timeline Markers from Media Markers.
- Re-Sequence
Marker numbers so they start at 1 and continue
in an ascending numerical order.
Note: Vegas appears to share the assignment of numbers to Markers and Regions.
If you've created 3 Markers, then 3 Regions.
The Markers will have the numbers 1, 2, and 3.
And the Regions will have the numbers 4, 5, and 6.
If you add another Marker and then try to
re-sequence them. The Markers will be
assigned the values: 1, 2, 3, and 7, because the
Regions are still using the numbers 4, 5, and 6.
Section (3) lets you add
new Markers to the Timeline based on the starting
location of the Events on the selected Track.
You can add Markers to the Start of all Events, from the
Start of the First Event to the End of the last Event. Or you can add
Markers to the Start of all the Events, except for the
Start of the First Event, and the End of
the last Event. This option can be
useful if you're using Markers to create Chapter points
for the production of a DVD.
[Top] [Tab
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The Track Extras tab (Fig. 6) consists of
5
separate sections.
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Figure
6 |
Section (1) lets you see a
list of available Tracks and BusTracks, and the Envelopes and Envelope Points that
are associated with them. You
first select the Track, then select the Envelope type
assigned with the Track. This shows you a list of
all points added to that Envelope. If
you double-click a point in the list, or right-click on
the list, you can move the Vegas timeline cursor to the
selected point. If you have Cursor
tracks selected point checked, clicking on a point
in the list will automatically move the Vegas cursor to
that location on the timeline.
This section also allows you to filter the list of
displayed points based on the filter setting and a value
entered in the input box that's also used to modify
point values. In the example shown
above, the > Greater Than filter setting was
selected, and a value of 0 was entered in the
input box. For the Video Bus Track Motion
Blur Envelope, values are entered as numbers of frames. In the example
shown we are configuring the filter to display a list of
points that have a Motion Blur setting of Greater Than than
0
Frames. To apply this filter, first select the > Greater Than filter
setting. Then enter your filter value; in
this case Zero. And finally press the
Refresh Points button to refresh the list of
filtered points. The resultant filtered list
of points can now be selectively highlighted and their
values modified if desired. Note: The
Update Point Values and Delete Points buttons are
disabled if the filter selection is anything other than
None. Reset the filter selection to None if
you need to delete or modify the filtered points.
In the above example, If you select the Only list Event Envelopes option, the
Select Track dropdown list shows both the Track and Event on that Track, that
contain Event Envelopes. Select the
Track/Event pair to view the list of Envelopes assigned
to that pair.
If you right-click on the Point List, you will see
the popup context menu shown below:
-
Move Vegas cursor to
first Selected Point in list. If you
are not automatically tracking the selected point,
this menu option will move the Vegas cursor to the
location on the timeline of the selected point.
-
Highlight List
Points contained in Selected Events.
If you select Events in the timeline by clicking on
them directly or by selecting them from the main
display table in the Track Event Info tab, selecting
this menu option will highlight any points in the
list that exist on the timeline in the timeframe
occupied by the selected events. In
other words, it will highlight points that are
coincident with the selected Events on the timeline.
-
Select all Track
Events that contain Points highlighted in the List.
This is the reverse of the menu option just
described. This will selected all Track
Events that are coincident in the timeline with the
points that are highlighted in the list.
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| Context Menu for Track Extras
Point List |
Section (2) allows you to
change the location of the Envelope Points you selected in section
(1). You can
move a single point, or groups of points together with a
simple mouse click.
First, select the Point(s) you want to move;
two
buttons allow you to select all or none of the Points.
You can also select the Points directly by highlighting
the Points displayed in the Envelope Points listbox.
Next, choose how you
want to move the Points. Your options are to:
(1)
Shift points to the Vegas Cursor position, (2) Shift
points by
a number of Frames, (3) or Shift points by
a number of Seconds. If you selected by
Frames or by Seconds, enter a value in
the selected units of frames or time in seconds.
If you selected Shift points to cursor you must
position the Vegas Cursor to the position in the
timeline where you want to move the points.
The following rules are followed when shifting points to
the Vegas Cursor. We'll assume the Shift Left
button has been pressed:
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If the
Vegas cursor is to the left of all the selected
points on the timeline, and the Shift Left
button is pressed. The Leftmost
point (excluding point 0) is shifted left to the
Vegas Cursor position. along with all of the
other selected points. All points maintain
their original relative spacing, and their
amplitudes are unchanged.
The same is true if the Vegas Cursor is to
the right of all selected points. The
Rightmost point is shifted to the cursor, along
with all of the other selected points.
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If the Vegas cursor is placed within a group of
selected Envelope points, and the Shift Left
button is pressed, the following rule applies:
The utility starts looking at selected points
and compares their positions to the Vegas
cursor. It skips over points left of the Vegas Cursor (points 1
& 2). When a
point to the right of the cursor (point 3) is
found, the program calculates the difference in position
between the point and the cursor, then shifts
all the points left by that amount. This same
algorithm is applied if the Shift Right button
was pressed. Points are skipped
until one is found to the left of the Vegas
cursor, then the difference in position is
applied to all the selected points, shifting
them all to the right. |
If you selected by
Frames or by Seconds, simply click
the Left or Right arrow button to shift all the
highlighted
Points left or right on the Timeline by the amount
of Frames or Seconds entered in the Seconds / Frames input box.
Note: Point 0
is special in Vegas and can not be shifted.
If selected, it will be ignored. Also, points cannot be shifted past the first
or last frame of the Envelope. For normal
Envelopes this is the first and last frame of the
project. For Event Envelopes, this is the
first and last frame of the Event.
Section (3) allows you to
make changes to Point magnitudes. First
select the Points you want to modify in the listbox.
Then enter a new value for the selected Point(s) in the input
box. Finally, press the Update Point Values
button.
For Volume Envelope
Points enter the string -Inf in the entry box for a
-Infinity level. For a Mute Envelope, enter
0 for Muted, and 1 for Not Muted.
For Motion Blur Points enter a number of frames.
For Super Sampling enter the number of Samples. For all other Points, simply enter the numeric value of the
Point, without any units such as "db",
or "%".
Section (4) provides you
with a quick overview of all the Event Group assignments
that Vegas is currently using. This allows
you to make decisions on how you may want to alter these
Event groupings. To refresh the list,
press the Refresh Event Group Display button.
Section (5) allows you to set a time interval at which your Project
will be automatically saved if you had made changes to
it since the last autosave interval. This feature
does NOT overwrite your current .VEG project file. It
renames your current open .VEG project file with the
current Date and Time appended to the base Project file name,
followed by a
regular Save action on your project.
In this manner you will end up with a series of .VEG files
providing a history of the state of
your project at each autosave action.
When your project is ultimately finished, simply delete any of the autosave .VEG files that you no longer wish to keep.
Selecting the Make Global option, will make the
current Auto Save settings the default for all Vegas
Projects opened in Timeline Tools. Note:
This feature only works if Timeline Tools is open and
running.
[Top] [Tab
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The Vegas PlugIns tab (Fig. 7) consists of 4
separate sections.
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Figure
7 |
The Vegas PlugIns Tab displays a
tree view of all Vegas Plug-Ins that have been installed
on your computer. It also allows you to
select and apply one or more Video PlugIns to selected
Video Track Events.
Section (1) filters the
list of PlugIns that appear in the tree.
You can view All available Vegas PlugIns, only Audio PlugIns, or
only Video PlugIns. Video only is
selected by default.
Section (2) allows you to
select a PlugIn of interest. Note: only
Vegas plug-ins that are shown in blue can be applied to
an Event. If you select a Blue colored
item in the PlugIn list then right-click on it, you can
have that particular PlugIn removed from All or the
Selected Events in the Track selected in Section
(4).

Section (3).
When you select a PlugIn from tree at left, a list of
available Presets for that PlugIn appears in the
dropdown list of Presets. If you selected an
FX PlugIn, select a Preset, and enter a Time value in seconds where
you want to create a Keyframe of the PlugIn and Preset.
If you selected a Transition PlugIn, select a Preset,
and enter a Time value in seconds for the duration that
you want the PlugIn to run. And finally choose if
you want to apply the Transition to the Starting end of
the Event, or the End of the Event.
You can only have a maximum of two Transition PlugIns
assigned to an Event; one at each end.
Therefore you can not enter more than two Transitions
into any single PlugIn Chain. Transitions
can be identified by the "(T)" suffix on their name in
the tree.
- Press the Add PlugIn
to Chain button to add the PlugIn to the Selected
PlugIns chain. If you Right-Click a
PlugIn node in Selected PlugIns tree, a context menu
appears that allow you to edit the selected PlugIn or
make changes to the list of configured PlugIns.
You can also bring up a PlugIn for editing by
Double-Clicking the node name in the tree.
- To delete a PlugIn from the chain, select the
PlugIn name node in the tree at right, and press the
Delete PlugIn button.
- To delete ALL PlugIns from the chain, press the
Delete All button.
- You can also automatically
load the PlugIn Chain list by telling the program to
grab the Events PlugIn settings from the selected
timeline Event. To do this first select the
Track in the drop down list, then select an Event on
the timeline. Then press the Grab Event PlugIn Config button.
- You can also Save and Load
PlugIn configurations using the Load and Save
buttons. These configurations are stored
independent from the PlugIn chain visible in the tree.
The PlugIns visible in the tree are saved along with the project
configuration settings. The Saved PlugIn
chain configurations are saved in user named files.
Note: Grabbing
the PlugIn configuration directly from an Event will
not display the Preset that may have been used to
configure a Keyframe. You will need to
manually edit
the Event list and supply the appropriate Preset.
This is also true for Transitions that have been grabbed
from an Event.
This is a limitation of Sony Vegas.
In Section
(4) press the appropriate
button to Apply the PlugIn chain to the appropriate Event(s) on the
selected Track.
Section (5)
allows you to add Random Transition Effects To one or
more Events on the selected Track.
Check the Include Random Transitions checkbox,
and select where you want to place the Transition
effect; at the Start and/or End of the Event. Next
select how long you want the Transition effect to run.
Select your input value in Frames or Seconds.
Finally, press the appropriate
button to Apply the Random Transitions to the appropriate Event(s) on the
selected Track. If you only want to apply
Transitions, without also applying the displayed PlugIn
Chain, check the Do not include PlugIn Chain
checkbox. Note: if your events are
overlapped, Sony Vegas will ignore a Transition at the
end of an Event. The Transition at the Start of
the next Event will be seen instead.
Using Random Transitions
This feature allows you to automatically apply
Random Transitions to ALL, or selected Video Events
in your timeline. Transitions are
Effects that can be inserted into the Envelope areas
at the leading and/or trailing edges of a Video Event.
Transitions provide special effects as Vegas moves from one piece of media to another.
These effects include Swirls, Wipes, Dissolves, etc.
Timeline Tools creates Random Transitions with
Randomly selected Presets on the Transitions.
These can be applied alone, or with the currently
displayed PlugIn Chain FX.
- If you choose to add Random Transitions to your
Events, this will override any Transitions that may
be present in the selected PlugIn chain.
- Check the Include with Chain checkbox in
the Random Transitions group at the bottom of the
Vegas PlugIns Tab.
- Check the appropriate check box to apply
Transitions to Event Leading and/or Trailing edges.
- Specify the duration in Seconds that you want
the Transition to run.
- If you Only want to add Transitions, and not
change any existing Event FX settings, delete all of
the displayed FX in the PlugIn chain list.
- Press the appropriate Apply button to modify
just selected Events, or ALL Events.
Notes: Sony Vegas Transitions have some quirks
that you should be aware of:
-
Transitions can be applied to both the leading
and trailing edges of and Event, but if you have
your Events overlapped, leading edge Transitions
have precedence over the trailing edge.

In the above image Two non-overlapped Events have
had random Transitions applied to their leading and
trailing edges.
-
In the following image
the second Event was dragged left to overlap with
the first. As you can see, the leading edge
Transition of the second event is the one that's
displayed as the images transition from the first to
the second Event.

-
Now a strange thing
happens. If you drag the second Event back
away from the first, so the Events are no longer
overlapped, the trailing edge Transition of the first
Event, and the leading Transition of the second
event appear to have disappeared. But
this isn't the case. They are still there, but
their envelope lengths have been set to zero.
You can drag the second Event so it again overlaps
the first, and you'll again see the leading edge
Transition of the second Event reappears.
To restore the Transitions to what they looked like
in the first example above; simply drag your
envelope as you would when you want to create a
normal Fade In or Fade Out. And you'll
see the Transitions reappear.

-
The following image
shows the envelope window being dragged open,
restoring the Transition name that appears in the
envelope area.

[Top] [Tab
Index]
The Project Notes tab consists of
2
separate sections.
Timeline Tools gives you the ability to save a unique
set of notes (or comments) for each project you work on.
Your project notes are saved in a Rich Text Format file
that has the same base name as your .veg Project file;
and is saved in the same subdirectory where your Vegas .veg Project
file is located. This is the same method
used by some other tools that provide similar
functionality.

There are 21 items on the Project Notes toolbar.
Here is a description of what each item does.
- Save Project Notes. This
manually saves the contents of your notes to the
Project Notes file. Notes will be saved
automatically when your project is saved, or the
Timeline Tools extension is closed, or when Sony
Vegas Pro is shut down.
- Font Selection list. This is
a drop down list of all of the available fonts you
can use in your project notes. If you
select some text in your notes then select a new
font in this list, the selected text will use the
new font. This also displays the font of
the text under the text cursor.
-
Font Size list.
This is the list of font sizes that are available
for the selected font. This also
displays the font size of the text under the text
cursor.
-
Select Font dialog.
This button display the Font Selection dialog box
that allows you to select multiple Font attributes
at once.
-
Toggle Bold.
This toggles the Bold Font setting on and off.
This can change the bold state of selected text, or
set the Bold state of newly entered text.
-
Toggle Italics.
This toggles the Italics Font setting on and off.
This can change the Italics state of selected text, or
set the Italics state of newly entered text.
-
Toggle Underline.
This toggles the Underline Font setting on and off.
This can change the Underline state of selected text, or
set the Underline state of newly entered text.
-
Align Left.
This can change the text alignment of selected text, or
set the alignment of newly entered text.
-
Align Center.
This can change the text alignment of selected text, or
set the alignment of newly entered text.
-
Align Right.
This can change the text alignment of selected text, or
set the alignment of newly entered text.
-
Select Font Color.
Brings up the Font Color selection dialog box.
-
Increase Indent.
Increases the Indent of selected text.
-
Decrease Indent.
Decreases the Indent of selected text.
-
Toggle Bullets.
This toggles the selected text state between normal
paragraphs and a bulleted list.
-
Insert Picture From
File. Lets you import a graphic
image from a file into the note at the position of
the text cursor.
-
Zoom In.
This allows you to zoom into your notes by
increasing the document magnification level by 20%
every time the button is clicked.
-
Zoom Out.
This allows you to zoom out of your notes by
decreasing the document magnification level by 20%
every time the button is clicked.
-
Zoom Percentage.
This displays the current document magnification
level. 100% is Normal magnifications.
You can also change the magnification level by
entering a number into this field.
-
Insert Timestamp.
This inserts a Timestamp into the note at the
position of the text cursor.
-
Insert Vegas cursor
location. This inserts the Timecode
position of the Vegas cursor into the note at the
position of the text cursor.
-
Save notes and open
in Wordpad. This button saves your
notes to the project note file, then opens up that
file in Microsoft Wordpad.
In addition to the Project Notes toolbar,
right-clicking on the editor window brings up the
editors context menu. This provides the same
functionality of the toolbar, with the addition of a
few more options. Here is a description of
the additional features included in the context menu.

- Open Note File -
This allows you to import the contents of a Rich
Text Format (.RTF) file into your Project notes.
This replaces any content that you may already have
in your project notes.
- Save As - This lets you save
your notes to a Rich Text Format file other than the project note
file.
- Set Vegas Cursor to Timecode -
This menu item works with text you have selected in
the notes. If the selected text can be
interpreted as a valid Vegas Timecode, this menu
option becomes enabled. Selecting the
option interprets the selected text, converts it back to
a Timecode, and sets the Vegas cursor to that
position on the Timeline. This is the
reverse of pressing the Insert Vegas cursor
location button on the toolbar.
If you have another tool that performs this task
better than the one provided in Timeline Tools, you can
disable the Project Notes Editor from the
Timeline Tools Option
Settings.
[Top] [Tab
Index]
The About tab gives
information about the utility program, and lets you
manually check to see if a newer version is available.
[Top] [Tab
Index] |
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